Add New Post

Loading...

Add New Poll

Loading...
SONY make dot believe
Select Region/Language

Hong Kong (English)

Skip navigation

Add Blog Post Mapping

Loading ...

Choose Regions To Select Blogs For Mapping

PS3

Currently Being Moderated
Sam Chan

Lollipop Chainsaw - interview with Creative Director SUDA51

Posted by: Sam Chan // Community Specialist

Category: Games > PS3

Region: SG , MY , TH , ID , VN , PH

Language:

We have a nice chat with Lollipop Chainsaw Creative Director SUDA51 before the game launched!

 

 

Interview

SUDA51


PS Blog:Please say a few words to our Asian gamers

 

SUDA51:This is SUDA51 from Grasshopper Manufacture. I am a game designer and CEO, as well as the Creative Director of "Lollipop Chainsaw"

I have a number of representative works until now. Among them, “No more Heroes” and “Shadows of the DAMNED” should be those you all know about

 

PS Blog:Please tell us about the stage, inside stories and addictive elements of this new title "Lollipop Chainsaw"

 

SUDA51:The game is set in a school called San Romero High School. Asian gamers will be familiar with “Romero”, which is a popular zombie gamer in Hong Kong, China, Korea and Taiwan. The heroine is Juliet, a cheerleader and a zombie hunter. She is a descendant of a family that fights zombies with a chainsaw. One day, San Romero High School becomes infested with zombies. The entire school is thrown into huge panic. So Juliet steps forward with her chainsaw to defeat the zombies in order to save everyone and the town. This zombie game has a very pop and bright tone. It's not a horror game. No, it is, It’s a horror game but it is not horrible. It’s made as a zombie game that does not terrify.

 

Inside Story During development

There is a lot to talk about regarding inside stories. All the staff, including me, loves zombies. That’s why this game is packed with familiar zombie elements in character names, stages, namings as well as the zombies. Juliet is after all the most interesting inside story. As the heroine of this game,

she brings out the charm of this game, including on PR matters hat’s why everyone makes an endeavor to make Juliet a heroine, a superstar in the gaming industryas well as a next-generation Lara Croft. Everyone takes very good care of her to nurture her into a star. And here is the top secret inside story…

 

One day, staff from KADOKAWA Games, Warner Bros and GRASSHOPPER gathered and discussed about how big Juliet’s breasts should be. Would that be big or too big? No that’s too small, it should be bigger. Or should we make it smaller and more compact? There were all kinds of comments. At first we made it as E cup, but at the end of a heated debate I don’t remember what concluded the debate but we agreed on D cup. So you can see everyone was serious even about a bust of Juliet. The adults, well, only men I should say, got very excited over the discussion. This is how we decided the bust size in this project


Addictive elements

Well first of all in this standalone title, there are loads of costumes. The copyright belongs to KADOKAWA. And then there are also characters from animation and light novels. There are also costumes produced by Warner Bros so don’t limit yourself to one round, as there are loads of elements for you to come back for a second or third round. Talking about addictive elements, you can collect Zombie Coin to strengthen or expand your combos into combo tree. There are multiple endings in this game

 

As a result, if you want to see a real happy ending, there are loads of hurdles to be cleared. Even if this game is not exactly a lollipop,you can enjoy it like having a few light licks of a candy. And this game is full of attractive elements for you to keep on “licking” it.


PS Blog:In terms of character setting, how did you come up with a cheer girl running around slaying zombies? 

 

SUDA51:I have always wanted to make a zombie game. There are many horror games and horrible zombie games in the world, and there are a lot of quality zombie games. Among various games of such kind topped by Bio Hazard (Resident Evil), I wonder what could I make in terms of a new rookie zombie game. Then I thought I would like to make a lively and colorful zombie game. I have been thinking that a very cute zombie game works in which the Zombie is a character that is not horrible at all and is much loved by people around the world. It occurred to me one day that a cheerleader

holding a chainsaw looks cool. Actually I was in the toilet at that time. Interesting!

 

This character is nice! I thought. And I thought that it would be interesting to make it into a zombie game. This was what popped up inside the toilet on one night, and that was the moment "Lollipop Chainsaw" was born I usually come up with such projects in the toilet. And the cycle of my production usually goes like this: The moment when something comes out, an idea comes with it

 

PS Blog:Is there anything special that has left you impressed during production?


SUDA51:This title was co-produced by KADOKAWA Games, Warner Bros and GRASSHOPPER. A number of miraculous incidents happened during production. First of all Warner Bros appointed James Gunn as the script directorgiving me the chance to work with him. He completely rewrote the English version script for us. In other words, he has made it into a world of James Gunn. At KADOKAWA games, all the cut scenes of this title are directed by YU-DIE YAMAGUCHI. He is a super famous figure in the Japanese zombie movie scene. So we can say that this game is made under the hands of third generation leading star directors of US and Japan Zombie industry. It really impressed me to see things happening only because we have this collaboration

 

They represent the zombie industry, so of course they harbor tremendous love towards zombies. That’s why they took up the job. Their love for zombies exceeds the level of a job. They have really committed themselves to the production of this title like James Gunn doing the castings for all voice actors. He was also present at the voice recording session to give directions. In Japan, Director Yamaguchi oversaw the entire motion capture process. The movie production team participated on site in the game production. That really impressed me. That’s why this is a real zombie game.

 

PS Blog:Finally, please say something to Asian gamers

 

SUDA51Hi Asian gamers,"Lollipop Chainsaw" is finally released around Asia. This game is about high school, zombie, entertainment, scuffle, school, panicThere are loads of words for it, but it's a really pop, cute and fun zombie game. Please enjoy it at home with a coke, or whatever carbonated, pizza, hamburger…what else? Popcorn! Get them ready and play, till your controllers get sticky. This has been made into a game to be played in a very casual atmosphere. Juliet loves Korean stars and movies, and also Hong Kong movies. Juliet maybe a big fan of Jackie Chan, and me too. This game is packed full of Asian cultural essence. There is a character called Morikawa, which is actually a parody of a karate movie. So Kung Fu movie lovers must be able to tell who this Morikawa is.

 

In this way, this game is not only American, but also contains traces of Hong Kong movies. Everyone please support "Lollipop Chainsaw" . Thank you.


  Comments

This blog post is more than 30 Days old. Comments are disabled.

Subscribe Via

Categories

Select a Category

BlogPost Thumbnail Image

Close
SelectBlogPost Media